AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Belgium Q2 2022
Explore the performance trends of the top 5 boxing games on iOS in Belgium during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw varied performance trends for the top 5 boxing games on the iOS platform in Belgium. Here's a detailed look at the weekly downloads, revenue, and active user trends for these games, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight by THUMBAGE showed fluctuating trends throughout the quarter. Weekly revenue peaked at $228 in the week of April 4, while downloads saw a spike to 315 in the week of April 11. Active users reached a high of 831 in the same week but gradually declined to 175 by the end of June.
WWE Mayhem from Reliance Games had a relatively stable performance. The game’s revenue saw a modest peak at $106 in the week of April 11. Downloads experienced a notable increase to 229 in the week of May 16. Active users peaked at 284 in the week of May 23 but decreased to 128 by the end of June.
Real Boxing 2 by Vivid Games S.A. showed a strong upward trend in downloads, reaching a high of 937 in the week of June 6. Revenue saw a significant growth, peaking at $102 by the end of June. Active users also showed impressive growth, peaking at 1236 in the week of June 20.
EA SPORTS™ UFC® 2 by Electronic Arts had a consistent performance in terms of active users, maintaining a range between 1758 and 2654 throughout the quarter. Downloads peaked at 636 in the week of May 16, while revenue saw a high of $110 in the last week of June.
Real Boxing: KO Fight Club, also by Vivid Games S.A., experienced a remarkable spike in downloads to 534 in the week of May 30. Revenue remained relatively low, peaking at $35 in the same week. Active users saw a significant increase to 467 in the week of May 30 but declined to 81 by the end of June.
For more detailed insights and data, visit Sensor Tower.